MugShots: The Case of the Pacific Clipper – solitaire and GM adventure. It’s a quiet fall day in San Francisco. The year is 1937. The newspapers are all abuzz with news about the military buildup of Japan and the invasion of China. The offices of the Eureka Detective Agency are open for business and you’re
Steal an idol from a cult full of healing, tree-hugging nature-worshipers? Should be an easy heist. Chasing a Golden Buck is a fantasy scenario designed for a party of 4-6 characters of solid 2nd-level (Attributes 11-29). The scenario includes multiple plot hooks that can be used far beyond the single adventure as the basis for
Contents TROLL TALK: Editorial by Ken St. Andre KINGMAKER: Mini-Solo Dungeon by Michael Stackpole FIREARMS IN T&T by Ken St. Andre & Tommie Williams TUNNELVISIONS by Ugly John Carver & Liz Danforth SOLO DUNGEON REVIEW by Martin Schlesinger KNOW YOUR FOE 101 by Michael Stackpole BROTHER TO GHOSTS by Robert E. Vardeman WEAPON EXPERIENCE by
A timed, open world adventure for a level one or two wizard, illustrated by Stanley Ditko. This solo is the hub for the others in the Rainbow Palace Anthology, with the minor characters in this game being the major characters in the others. Enjoy! Download from DriveThruRPG.
A solo based on Lewis Carroll’s Alice in Wonderland and Alice Through the Looking Glass. For a female character with up to five personal adds. Two files are available for download: a print version, which contains all of the adventure’s text without hyperlinks, including the appendixes, and the html file, which contains the game with
This time we’re off to the edge of the known world, sailing the seven seas with sails set for adventure, treasure and glory. This is the first of 4 solos in which you can join the crew of one of 3 ships – a merchantman, a navy man o’ war or a buccaneer. You start
A solo campaign for a human character with up to 20 personal adds. Character must be comfortable with interstellar travel and parasitic alien races. Potential rewards include advanced technology, extraterrestrial spells, and an end to the exploitation of humans (APs naturally included). Potential failures include self-cryogenesis, drowning in brain-enhancing serum, and being sentenced to the
This bundle comprises 18 Tunnels & Trolls titles from Rarr! I’m A Monster Publishing. Settings, GM and Solo Adventures, and 7 issues of The Snollygoster. Download from DriveThruRPG.
25 City-based establishments with over 75 fully-described non-player characters, and scenario suggestions for use with any role-playing system. This book won Flying Buffalo its very first Origins Award in 1982. Maps, portraits, descriptions; everything you need. This book established that you COULD have a GM book that is genuinely for ANY Fantasy Role Playing System,
The latest freeby from Bolt Thrower Press: Braggards & Barflys 6 characters of the type that could be encountered in a tavern in Khazan, or indeed any part of Trollworld, or your own fantasy setting. They can be used as PCs, either for solo or group games, or they can be dropped in as NPCs
Contains two substantial GM adventures: Something in the Wind A colourful adventure for a bunch of low-level characters. The Jumbo Compendium 5-in-1 Bumper Dungeon Fun Pack! A portmanteau of five short and silly adventures. Also other material for the Tunnels & Trolls(TM) role-playing game: Magic Items Random Names Conversion Notes for other role-playing games Novelties
A simple solo campaign for a human character with up to 10 personal adds. Perfect for beginner. Ever since your father dumped a still-bleeding gorgon head on the kitchen table you’ve wanted to be an adventurer. You remember how you’d play in the backyard with your sister, pretending to cast spells at each other; how
Fellbarrow is a sad, miserable little town. A motley collection of ramshackle houses slowly sinking into the marshy landscape. The townsfolk are poor and sad, and many are more than a little mad, and few people here have much to live for. But the town hides a secret…… This GM adventure consists of three adventure
This is a free solo micro adventure for deluxe Tunnels & Trolls. It is suitable for a single or group of delvers with total combat adds of about 75-100. Warriors, Rogues and Wizards are all allowed but only combat or healing magic can be cast. Designed for Deluxe T&T, usable with most versions. Download from
Passés le gué tortueux de la Dajja et le défilé qui serpente à travers la chaîne des Haches, une piste s’enfonce dans les jungles d’Ahng Khor, en lisière du territoire naga. C’est là, sous la grande canopée, que se trouvent les légendaires 9 999 marches, une antique voie en raidillon qui se perd dans les
The simple folk of Medfield are desperate to cure the virulent form of swine fever that is decimating their domestic pigs. The only possible course of action is to search out Scrofatilla’s Shrine, hidden deep within Colcott Woods, and try to find some talisman or enchanted artifact that may save the day. Dare you cross
Mercenaries, Spies and Private Eyes (MSPE) was first published in 1983. We have finally made a pdf of the original book (with the original classic miniatures ads in the back!) This is an RPG very similar to the classic Tunnels & Trolls fantasy RPG, except it is (as the title suggests) for more modern characters
Due to the renewed interest in OSRpgs we are issuing the classic 5th edition of Tunnels & Trolls as a downloadable PDF, so if you didn’t get a copy back in the “good old days” now you can get it! Tunnels &Trolls is the 2nd oldest role-playing game and has been in print since 1976.
This is a collection of stories, portraits, and gaming stats (Tunnels & Trolls system) for some of the more unusual gladiators in the great Arena of Khazan. Original art by David Ullery will help you visualize these characters as real people instead of just nameless monsters to be defeated. You might even use them as
Khazan, capital city of the Empire of Khazan is also sometimes known as the City of Death. It takes its name and reputation from its ruler Lerotra’hh the Death Empress of Khazan. Khazan was founded and built by a mighty wizard of the same name. It flourished under his benevolent rule for 666 years until
Hola! I went to Spain in 2013 and stayed in Nerja, where they have some spectacular caves. I took a lot of photos and when I looked them closely, I thought I saw monsters lurking… I have finally finished the solo – it’s got 45 separate cave sections – and the artwork is now finished.
The trouble with magic weapons is that you can outgrow them. That sword you got at level 1 from the horde of that creature you almost died to kill that deals +2 damage isn’t much use once you start getting to the level where you are surrounded by dragons, demonss and extradimensional demigods and the
Where did Fairies and Pixies come from? What makes their magic different from all other magic on Trollworld? Find out in the Fairy Spell Book. Download from DriveThruRPG.
Stuart Lloyd provides suggestions to have the most fun while playing solo adventures using the Deluxe Tunnels and Trolls rules. Download from DriveThruRPG.
A complete compendium of better mouse-traps, delver mishaps, adventurer mish-mash, and a sarcastic smorgasbord of stealthy strikers, cryptic confusers and character crushers. This is the original book from 1989, digitally redone by the artist, Steve Crompton. Includes a (humorous) description of each trap, and a (fiendish) illustration by Steve. Includes new art. Shown without specifc
You have the magical trollhammer. Can you recover the Evil Overlord’s mislaid trollcrown? Easy, peasy, right. Nothing to deal with but goblins, ogres, gakks, glikks, treacherous caves, a troll, and an underground fungus forest. This is a beginning solo adventure for Tunnels and Trolls. It is written for a Warrior character that has a specific
Bean Stalking – not a job for those scared of heights and not a job for those easily confused. The village of Mucklepuddle Marsh has no reason to expect Halloween will bring things that go bump in the night but that’s exacctly what happens. Enjoy the 14 page story of the village and its inhabitants
As you are no doubt aware our great friend Jeff Freels and his wife Raquel have had ongoing medical problems and we have been donating the income from our products here to help them prepare for hopefully the second kidney transplant for the two of them. Now, to add to their problems, they are being
Here’s a challenge for you. Cross a monster-guarded lake, penetrate an immense cavern system, find the legendary fungoid forest, and capture a troll for the menagerie of Mingo the Moneyless. Either that, or be turned into a frog. Mingoh is a powerful wizard, utterly ruthless, and quite insane. Capturing a troll is actully not as
Beneath an ancient mausoleum, deep within the Forest of Maugaral, there is a mighty dungeon; a stronghold of goblins, ogres, and worse. At its deepest point, surrounded by earthly riches, lies the tomb of Vasarax, an ancient and malignant sorcerer. Though entombed for centuries, stories abound that the long dead mage has arisen as a
Free ‘Taster Edition’ – contains the complete first level of the dungeon. Try before you buy! Beneath an ancient mausoleum, deep within the Forest of Maugaral, there is a mighty dungeon; a stronghold of goblins, ogres, and worse. At its deepest point, surrounded by earthly riches, lies the tomb of Vasarax, an ancient and malignant
An epic tale of the secretive Bee-folk of Apys, a city hidden deep within the Jungles of Phantog. Your task is to win the hand of one of the six Manukan Queens. But first you have to get there… Phantog is a foul, inhospitable place and you will need the services of a Huntsmaster. A
Who is Lerotra’hh the Death Goddess? Where did she come from and what in her past lead her on the path to conquer half a continent? The answers to these questions are revealed in this collection of fantasy tales by Tunnels & Trolls creator Ken St. Andre Visit Trollworld and walk in these steps of
Can one rogue and her friends affect the history of Trollworld? Find out in this 240 page novel by Tunnels & Trolls creator Ken St. Andre. Rose and her comrades, (2 female elves and a dwarf) are forced into one of the most dangerous dungeons on the continent of Rrr’lff. Join them as they face
Ever wondered what it would be like if you could seize control of other peoples’ minds? WHat would you make them do for you? There is an insidious spell in the Tunnels and Trolls spellbook that does just that. Not a wizard? No problem! You get to use a ring. So what will it be?
More than elves and trolls in outer space, more than star warriors casting spells, New Khazan has its own unique flavor of space fantasy. This supplement begins with the assumed background of Tunnels & Trolls, then extends all those fantastic creatures and spells into a distant future where reptilian astro-gators guide ships through tunnelspace and
Roll up your sleeves and sharpen your fangs, it’s time to explore the spooky old attics of Dabelfry Manor! Whatever you find is yours to keep, if it doesn’t eat you first… Bats In Dabelfry! is a short, fun and gruesome adventure in poor taste, for a handful of low-level characters. It’s written for Tunnels
Les adorateurs de Krestok sont-ils de simples pèlerins victimes de méchantes rumeurs, ou le bras armé d’un culte maléfique cherchant à s’emparer du parchemin du Phénix pour que leur chef diabolique réduise tout le pays en esclavage ? La réponse se trouve au cœur du Temple Obscur. Aventure en solitaire pour personnage humanoïde de niveau
This is it! The new and improved, Deluxe Tunnels & Trolls. T&T is the second ever fantasy role playing game, and the easiest to use. This book contains everything you need to play the game solo (with the many solo adventures) or with a group of friends. It also includes a lot of extra material
The road to Kalliss-Morr is fraught with risks, the uruks and goblins are on the move, and in the wilderness of the Kurtish Plains it is unwise to trust to freely. This is a beginners level adventure for warriors, rogues or wizards of up to 20 personal adds. Any kindred may be used except uruks
Lucky thanked me for the drink and quaffed half of it. How such a little guy could handle such a big mug of beer baffled me, but it was easy for him. He quirked one amazing carroty red eyebrow and drawled out in a brogue so thick you could cut it with a warspoon, “Ye
As hard as it may be to believe, uruks are related to elves. Loopo the Mad Mage used his magic to transform some of the Vartae (the Dark Elves) into uruks during the Wizard Wars at the dawn of history. One might think that uruk magic would be similar to elven magic, but nothing could
Big Jack Brass, the boldest adventurer on Trollworld, vs. Gristlegrim, God of the Dwarves. Can one daring adventurer outwit the wily dwarf god? One thing is certain. They both have magnificent beards. Another exciting RPG adventure story in Trollworld written by Ken St Andre, creator of Tunnel & Trolls, the 2nd oldest Role-Playing Game in
Gremlin magic is all about naughty thrills and supernatural spite. It can grow warts on your tongue, rot your dinner, and give your favorite milch-goat bad ideas. Gremlin magic isn’t evil, but it is bad. Very bad! Buy now from DriveThruRPG.
Elven magic is the oldest wizardry on Trollworld. Behold! The secrets of the immortals of Shancinar! Buy now from DriveThruRPG.
Something is stealing the magic of Trollworld, and Lerotra’hh, Empress of Khazan has chosen you to track down the cause and save the realms. But are you up to the challenge? Agent of Death can be played as one long 64 page novel-length adventure, or it can be played as three separate short-story adventures. And
This is the old Tunnels & Trolls 4th Edition rulebook, scanned and cleaned up so you can see what it was like in the “Olden Days”, offered at the original 1977 price of $4. Buy now from DriveThruRPG.
Dwarven Wizards are rare, but when you find one, these are the spells he’s very likely to know. Dwarven magic is just a little HARDER than human magic. Hi, this is Ken St. Andre speaking to you, the gamer. First, I created Tunnels & Trolls so I could have a fantasy world to play in.
During our successful “Deluxe Tunnels & Trolls” kickstarter, as a stretch goal we offered a reprint of the original T&T rules from 1975 if someone would purchase Ken’s last original copy for a ridiculous sum of money. Someone did. So here it is. All our wonderful backers for the project got this pdf for free.