An evil necromancer is terrorising your town and only one person can stop him. Well no, that’s not true. Lot’s of people could stop him but they’re not. And so you decide to take on the task… This adventure introduces the reader to the wonderful world of Tunnels & Trolls. You will create a character
Start your game off right with improved Traps Lite, the funniest addition to our line of Traps books. Eighty pages of “kinder, gentler” traps, each presented without game mechanics. The nature, cause, and effect of each trap has been described so that any game master can use the various traps in whatever role-playing system they
From the pages of T&T Adventures magazine in Japan, this fun product is translated into English with original Japanese illustrations and maps. Solitaire adventures, Gamemaster scenarios, FRPG Manga, and a special set of T&T mini-rules written by Ken St Andre especially for this product, all are included to make this a perfect book to introduce
Beautiful fantasy character art by Gilead; zany commentary by Ken St. Andre. Jazz up your frp character sheets by using these pictures. Download from DriveThruRPG.
Includes a (humorous) description of each trap, and a (fiendish) illustration by Steve Crompton. That’s right, due to popular demand, Grimtooth has opened his Traps Bazaar! It’s a showplace for those small, hard-to-find traps that Gamemasters just love to use on greedy adventurers. Grimtooth and his minions have choosen the best items they could salvage
Annotated and illustrated bestiary of 20 fantasy monsters for Tunnels and Trolls all created by Ken St. Andre. The book also contains the story of the Trollgod, who he is, and what he does. Ken’s Explanatory Introduction People keep asking for bestiaries and monster lists, but it seems to me that there are already innumerable
25 City-based establishments with over 75 fully-described non-player characters, and scenario suggestions for use with any role-playing system. This book won Flying Buffalo its very first Origins Award in 1982. Maps, portraits, descriptions; everything you need. This book established that you COULD have a GM book that is genuinely for ANY Fantasy Role Playing System,
The latest freeby from Bolt Thrower Press: Braggards & Barflys 6 characters of the type that could be encountered in a tavern in Khazan, or indeed any part of Trollworld, or your own fantasy setting. They can be used as PCs, either for solo or group games, or they can be dropped in as NPCs
Contains two substantial GM adventures: Something in the Wind A colourful adventure for a bunch of low-level characters. The Jumbo Compendium 5-in-1 Bumper Dungeon Fun Pack! A portmanteau of five short and silly adventures. Also other material for the Tunnels & Trolls(TM) role-playing game: Magic Items Random Names Conversion Notes for other role-playing games Novelties
This is a collection of stories, portraits, and gaming stats (Tunnels & Trolls system) for some of the more unusual gladiators in the great Arena of Khazan. Original art by David Ullery will help you visualize these characters as real people instead of just nameless monsters to be defeated. You might even use them as
The trouble with magic weapons is that you can outgrow them. That sword you got at level 1 from the horde of that creature you almost died to kill that deals +2 damage isn’t much use once you start getting to the level where you are surrounded by dragons, demonss and extradimensional demigods and the
Stuart Lloyd provides suggestions to have the most fun while playing solo adventures using the Deluxe Tunnels and Trolls rules. Download from DriveThruRPG.
A complete compendium of better mouse-traps, delver mishaps, adventurer mish-mash, and a sarcastic smorgasbord of stealthy strikers, cryptic confusers and character crushers. This is the original book from 1989, digitally redone by the artist, Steve Crompton. Includes a (humorous) description of each trap, and a (fiendish) illustration by Steve. Includes new art. Shown without specifc