Solo Adventures

3 Solo Adventure on DriveThruRPG

Depths of the Devilmancer Depths of the Devilmancer

by Scott Malthouse

Something is afoot in Port Gloomstorm. Townspeople are going missing and witnesses claim they have seen eerie devil-like creatures in the area. Seeking adventure and riches you set sail for the troubled town and prepare yourself for the descent into the Depths of the Devilmancer, where great treasure and terrible dangers await.

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Khazan City Chaos Khazan City Chaos

by Stuart Lloyd

What adventures lie in wait in the City of Khazan?

The king has had some of his ancestral treasure stolen, but you know who has stolen it and where they can be found. But what will you do with the treasure?

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Trailblazers! Trailblazers!

by Stuart Lloyd

Ousted from civilisation, you throw your lot in with some courageous pioneers who seek to tame nature.

However, the uncharted wilderness holds its own perils...

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Castle of the Dead - Dead by Dawn

Castle of the Dead - Dead by Dawn A Solo Adventure for Tunnels & Trolls, open to player-characters up to 6th-level of experience with no more than 160 personal adds. Any character type may enter the Castle of the Dead, but the use of magic is limited and warriors are best suited to this adventure. Castle of the Dead represents a strong challenge, and you must be aware before entering that it is a very tough solo scenario, but it is balanced with great rewards for those who emerge alive.

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Tower of Terror

Tower of Terror This Tunnels & Trolls mega-solo adventure is 98 pages long with over 50 pen & ink illustrations, most never having been seen before. Every page has at least one illustration on it.

Tower of Terror takes place in an old wizard's tower that has been sealed off, and is now currently used by the worshipers of Ophion, the serpent god (aka Set). Expect many slithering snake-like opponents as well as a bunch of regular type of enemies to overcome. Much treasure is to be had as well as attribute enhancements.

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Temple of the Fool God

Temple of the Fool God Dare you challenge the Fool God to win his greatest treasure?

Welcome to the realm of the Fool God! The greatest treasure in the kingdom lies within the belly of a mad god and you have to retrieve it. Now you have come of age, you must stake your life to brave the tricks and traps of the Fool God’s temple in order to prove your worth.

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Vvvarr's Qiip : Dragon's Blood

Vvvarr's Qiip : Dragon's Blood Dragon’s Blood is a mini-solo adventure written expressly for play with the Tunnels and Trolls 7.5 roleplaying game system.

The journey has taken months, and it has stripped you down to the bare essentials of your life--your weapons, your clothing, some indispensable tools that you can carry in a pack. There have been wrong turns and dead ends, but you are finally here at the village of Vvvarrr's Qiip, on the lower slopes of an immense mountain in the Khargish range, far northeast of the city of Khazan. You have seen the dragon herself. You have seen the mighty Vvvarrr flying through the snow-laden clouds, scarcely more than a dark speck far above you. The hermit you met three days ago has told you of the village of Vvvarrr's Qiip, where the inhabitants are not human. You can see that village in the distance. It hasn't been easy to reach this remote location, but then, the quest for eternal life is never easy.

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Crypt of the Wolf Prince

Crypt of the Wolf PrinceThe ruins of a vast and ancient city that lay just a few miles outside the town of Cheapham have always been the subjects of stories and legends. But while most people in town have a story to tell, none have ever made the trek to the ruined city. A few desperate adventurers have made the journey, but none have ever returned. You have also heard the tales of great wealth to be taken from the crumbling remains of ancient temples and palaces. In particular the locals have spoken of a great warrior prince who was buried in a tomb at the edge of the city. The legend says that he was buried with a great hoard of gold. The townspeople have warned you about the price paid by those that travel to the ruins, but the reward for success is very tempting. Do you dare enter the Crypt of the Wolf Prince?

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Tavern by the Sea UK Edition

Tavern by the Sea UK Edition By Ken St. Andre & Andy R. Holmes

A hundred miles south of Knor lies the fishing village of Frargg, home to the infamous Seven Ayes Tavern. The Seven Ayes has become synonymous with all manner of seaside tavern life including brawling, sea shanties, gambling, ruffians and pirates. It is also a good place for adventures to begin, and to end. Step inside, where your next adventure awaits, but tread with care my friend, as danger lurks within and death could be just a moment away…

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Jeff Freels Transplant Fund

Jeff is a great friend to all of us at Tavernmaster Games and to the world of Tunnels & Trolls as a whole. He desperately needs a kidney transplant and all the proceeds from this project will be donated to his transplant fund.

Visit The JeffWerx Transplant Fund

Formication

Formication By Sid Orpin.

You are a newly commissioned officer in the Royal Guard of the fairy kingdom of Cerinor. Captured by your sworn enemy,the batkin hordes of the Marble Mountains, you have been sent into a nest of giant fire ants to retrieve ant larvae for the delectation of the batkin hierarchy. Can you survive in the claustrophobic confines of the ant colony long enough to be able to attempt to escape or will the creatures of entomological nightmare within put an end to your adventures for good?

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Search and Ye May Find

Search and Ye May Find What will you find?

Treasure awaits you in this first Trollhalla-friendly mini-solo from Eposic.

It is better to be lucky than good in this adventure, which could significantly beef up even the weakest character, or be the downfall of even the strongest.

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DewDrop Inn

DewDrop Inn You've wandered into the only tavern in the rogue-filled town of Frarrg. So far, so good, but it's a rough place. Will you be able to get out alive?

A Tunnels & Trolls solo adventure written for version 7.5 but useable with any version of the rules. For any humanoid fighter (no magic) other than fairies or giants, 3rd level or lower. Includes additional info that allows it to be used as a Gamemaster adventure.

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Tavern by the Sea

Tavern by the Sea Life on Trollworld isn't all dungeon delving and dragon fighting. There are plenty of more ordinary adventures in your life. Sometimes, the simple things, like stopping for a cool drink on a hot day, can be just as dangerous as the epic adventures you like to boast about.

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The Wizard's Test

The Wizard's Test So, you think of yourself as a warrior and a proven adventurer? But do you have what it takes to serve as an agent of the Death Goddess? Find out as The Wizard's Test challenges your wit and prowess in some very sticky situations indeed. This is a solitaire Tunnels & Trolls adventure for a human or humanoid warrior or rogue of level 3 or lower.

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A Sworded Adventure

A Sworded AdventureBy Ken St. Andre.

Just another day in the city of Khazan - - get your sword fixed, deal with a pickpocket, battle some uruks and face hordes of undead. This is a Tunnels & Trolls mini-adventure for a human warrior with 50 combat adds or less. Can you survive it?

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Escape From Khosht

Escape From KhoshtBy Andrew Greene.

Everything had gone according to plan. The Eye of the Beast---a cut, polished diamond the size of a hill giant's fist rests in your hands. It is worth 200,000 gold pieces!

Obtaining the valuable gem comes at a cost, however, and soon you find yourself running for your life, hazarding the terrors of the night, braving sadistic guards, and slavering war hounds, wondering if there can ever be an ... Escape from Khosht.

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A Traveler's Tale

A Traveler's TaleBy Ken St. Andre.

Would you rather fight dire wolves in a blizzard or spend the evening drinking with a one-eyed dwarf in a cozy tavern? That's a no-brainer, right? You might want to reconsider, because you'll actually be safer with the wolves. This is a solitaire adventure intended for 1st to 3rd level characters with fewer than 100 adds, using the Tunnels & Trolls 7.5 rules.

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Deep Delving

Deep DelvingBy Ken St. Andre.

This is a short solitaire adventure for trolls. It takes place more than a mile beneath the surface of Trollworld, and it is part of the secret war between Trolls and Dwarves that is completely unknown to dwellers of the surface world. Your character must be a rock troll, and it should be a powerful one—or your adventure will be very short indeed.

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The Temple of Issoth

The Temple of IssothBy Daniel Hembree.

Your blood chills at the mention of Issoth's temple. You have heard only rumors of that dark and forbidding place. Horrible stories of demons and the undead. The priests of Issoth are said to be fanatics that sate the great beast Issoth's every fiendish appetite. This man asks you to risk a great deal and offers very little in return. Do you dare enter The Temple of Issoth?

This solitaire adventure is suitable for a single humanoid warrior with 20-30 combat adds. You may bring whatever weapons, armor, or equipment you wish. Three pregenerated characters are provided if you do not have one that fits the requirements.

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Khara Khang's Random Rainbow Maze

Khara Khang's Random Rainbow MazeBy Ken St. Andre.

You have just walked down a long, twisting path lined with incredibly detailed statues of all the humanoid kindreds, but you didn't pay much attention to them.

You are now standing on a small patch of ground at the corner of a large square stone building, and the Maze Master is explaining your task. "All you have to do is enter the maze here, walk through it, kill any foes you meet, and exit at the other end. The maze is a magic free zone, but the walls do change colors, hence the name rainbow maze. Any treasure you find is yours to keep."

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Devotion to Duty

Devotion to DutyBy Sid Orpin.

Devotion to Duty is a mini solitaire adventure for use with the Tunnels & Trolls role-playing system created by Ken St.Andre.

It has been designed for use with version 7.5 of the rules but could easily be adapted for use with earlier editions.

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Buffalo Castle

Buffalo CastleBy Rick Loomis.

Buffalo Castle was published by Flying Buffalo in 1976 and was the first solo adventure game book ever written creating a new industry within the role playing game industry.

It is an excellent introduction to FRP game playing and solitaire adventure play in particular.

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Deathtrap Equalizer

Deathtrap EqualizerBy Ken St. Andre.

Originally published in 1977, Deathtrap Equalizer introduces us to the scorpion-tailed Umslopagaas. Take the Trip of the Frog or the Trip of the Lion.

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One of Those Nights

One of Those Nights by Daniel Hembree

You made your way to the Stalwart's Tavern not long after noon. Now the tavern is closing and the bouncers are moving everyone out into the street.

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Final Exam

Final ExamBy W Scott Grant.

You've completed your education in the use of magic... are you ready for your Final Exam?

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Castle Death

Castle DeathBy AR Holmes.

Perched high in the Mountains of Gil’Hagh-Eth, the Castle of Duke De’Ath broods in perpetual darkness.

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House in the Hills

House in the HillsBy Daniel Hembree.

Ambushed by a group of thugs on your way through the dense woods near your home. They took everything and left you for dead. You awoke to the sound of howling wolves and have been on the run ever since.

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The Tomb of Baron Gharoth

The Tomb of Baron GharothBy Daniel Hembree.

The Baron has made you a very attractive offer. Enter his family tomb and retrieve the signet ring from the finger of his long-dead ancestor. He has offered you a substantial reward as well as the opportunity to keep any valuables you may find in your search of the crypts.

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Labyrinth

LabyrinthBy Lee Russell.

They were not lying, the rumors were true. Before you is the entrance to The Labyrinth. If the tales can be believed the place is full of monsters: Seven headed hydras, a tricephalic hound of hell, huge one eye giants and women who lure you to your death with plantive songs of seduction. And, it is said, here even the gods wander the earth. The Labyrinth is a place where many go in, but few find their way out. Fewer yet are the adventurers who are brave enough to face the Minotaur, the fearsome man-bull who rules The Labyrinth. Yet even they outnumber the survivors of a confrontation with that Beast...

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Caravan to Tiern

Caravan to TiernBy Andrea Mills.

You've enjoyed your stay in Esturiat, the sprawling adobe metropolis surrounding the only watering hole for leagues in any direction. It's been diverting, but Esturiat is no Khazan or Khosht or even Gull. It's time to move on - especially because no one's started bothering you about your beer tabs - and Tiern sounds like the perfect place to travel toward.

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Heroic Fantasy

Heroic Fantasy

Play by Mail Fantasy Role Playing

Flying Buffalo's original and best fantasy PBM.

Visit Flying Buffalo Inc.

Monsters! Monsters!

Monsters! Monsters!

Official facsimile edition.

Ken St. Andre's 'Monsters! Monsters!' has been republished.

Great news for monsters everywhere.

Bad news for delvers.

Visit Flying Buffalo Inc.

OgreOcre

OgreOcre

Fantasy card game

By Ken St. Andre

Played with a traditional card deck or Flying Buffalo's 5-king Origins poker deck.

OgreOcre from Peryton Publishing

Origins Poker Deck

Origins Poker Deck

With 5 Kings

Flying Buffalo's third Origins poker deck.

from Flying Buffalo

T&T Rulebook v5.5

Tunnels & Trolls V5.5

In stock and shipping now.

The classic edition includes Buffalo Castle, Ken St. Andre's Chronology of Trollworld and many new optional rules from Ken.

Visit Flying Buffalo Inc.

Found at last!

Weapons of Mass Destruction

Weapons of Mass Destruction.

The newest expansion for the award-winning Nuclear War Card Game.

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T&T Rulebook v7.5

Tunnels & Trolls V7.5

Updated and expanded.

7.5th Edition Box Set.

This box contains everything you need to get your Dungeon Delving career started in the Trollworld.

Visit Fiery Dragon