GM Adventures
No Fences to Mend
by Tom K. Loney.
About two days out of Lowhollow, on the way to Redmarsh and Lake Bloodmoon, lie Mount Dath and Elp's Climb. Between these two snowcapped mountains, the Gnarlay Wood is settled.
The dominators of Peakvale give these forests and their surroundings some room, not only because of the ork-kindred bandits that prowl the roads or thereabouts, but because of the Iueresa elf clan that dwells within the forests proper.
The Dungeon of the Rat
by Mike Hill.
This book contains details for the village of Millet's Crossing and the Dungeon of the Rat which lies right beneath the calm, rural community. The Dungeon of the Rat is suited for a party of four to six first-level characters. A mix of character types is recommended including at least one wizard and one rogue.
Special Note: All proceeds earned from the sale of The Dungeon of the Rat will be donated to the Jeff and Raquel Freels Transplant Fund. Jeff is a great friend and contributor to the Tunnels and Trolls community. Both he and his wife are in need of kidney transplants.
Dwarf World
by Ken St. Andre.
This is a gamemaster adventure intended for Tunnels & Trolls version 7.5 (although it will work with any version of the rules). It is for Level 1 to Level 10 characters, and there should be at least one dwarf in the party. (Although for a REAL challenge, you could try it without a dwarf companion!) Although there is wealth and knowledge to be won in this scenario, the real challenge will be to get your characters back out alive. Good luck with that.
It Came from Beyond the Stars!
by Scott Malthouse.
It Came from Beyond the Stars! is a GM adventure for common kindred delvers of levels 1 to 3 using 7.5 edition rules, although it is easy to modify for 5th edition.
It Came from Beyond the Stars! is set in the kingdom of Peakvale in Trollworld. The main action centers around the village of Willowmoss and the Greyshades, but the location can be modified to fit your own ongoing campaign.
Glow World
by Tom K. Loney.
Glow World: The Quest for Trollstar, Part 2.
An ancient signal from a world devastated by loose magic and radiation! Could this be all that remains of the legendary Trollworld? This is the second scenario in the Quest for Troll-Star campaign for the New Khazan campaign setting.
Under the Sundered Moon Redux Deluxe
This adventure is intended to serve as an opportunity to explore the Citizen character type. It is also written as an homage to The Time Machine by H. G. Wells, adding specific elements from the most recent movie adaptation.
Cloudbusting
by Tom K. Loney.
Cloudbusting: The Quest for Trollstar, Part 1.
A signal from the ancient homeworld of all the species of the 9,000 Worlds? It simply cannot be. But there, in front of your eyes, on the eye-corder is Kharrrghish script. Could this be the key to finding the mysterious and ancient Trollstar?
Dungeon of the Bear
By Jim 'Bear' Peters.
The oldest dungeon designed for Tunnels & Trolls anywhere. The Complete Dungeon of the Bear is available for use by any T&T Game Master.
Level One, Two and Three and Castle Ward by Michael Stackpole.
Goblin Crag
By AR Holmes.
Goblin Crag was originally written between 2000 and 2004. In 2005, Level 1 of the dungeon was published by Flying Buffalo and released as a limited edition print at GenCon.
The Isle of Darksmoke: Part 1
By Larry DiTillio.
Journey to the fabled land of Zind, to the enchanted Isle of the mighty warrior-wizard Darksmoke, and ancient and subtle master of arcane arts and fell toxins.
Kopfy's Caverns
By Tom K. Loney.
Written as events for the GenCon Gaming Convention over 2006 thru 2007, this booklet of Trollhalla Friendly scenarios made for the 7th edition of Flying Buffalo's famous game by Ken St. Andre has a whole lotta pudding.
Catacombs of the Bear Cult: Level 1
By Jim 'Bear' Peters.
The Great Road, that ancient highway stretching between Khazan and Khosht, has long been the overland trade artery of the Empire of Khazan. Armed men guard every caravan, for the route is not a safe one.
Catacombs of the Bear Cult: Level 1
By 'Ugly' John Carver.
The first level of a complex of dungeon levels.
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