Tunnels & Trolls Articles

A Dangerous Survivor: The T'wall - New Khazanby 'Mad' Roy Cram

New KhazanFor many years now scientists have been studying a small group of star systems which lie in close proximity (if several light years can be considered close to each other). Each of these systems had worlds that were once inhabited by an apparently advanced civilization, but all are now desolate ruins, blasted by kinetic and thermonuclear weapons making them uninhabitable to all except to the most hardy kind of monsters and mutants.

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The Kystroni & The Seeders of Lebinin - New Khazanby 'Mad' Roy Cram

New KhazanSome Of The Old Beings - information on two of the oldest and most elusive races of New Khazan with links to "Gamesman of Kasar".

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A Different Kind Of Encounter - Holymenby 'Mad' Roy Cram

Tunnels & Trolls logo by J FreelsOnce in a while the GM needs to get away from the Kill-The-Monster-Take-The-Loot kind of adventure encounter, and throw something different into the mix. One of my favorites is the encounter with those curious creatures found in strange places who do out of the ordinary things and don't require combat.

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Universal Simple Easy-Life Enchanter's Spell Selector! by Jason C. Mills

Tunnels & Trolls logo by J Freels"For the wizard who can't wait!"

Covers every imaginable situation.

Suitable for both 5th and 7th edition Tunnels & Trolls.

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Poisons and Venoms in T&T by Gianmatteo Tonci

Tunnels & Trolls logo by J FreelsRevised and updated for both 5th and 7th edition.

A detailed discussion on many different types of poisons, their application and their effects.

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A World of Your Own by Ken St. Andre

Tunnels & Trolls logo by J FreelsDevising a style of play in T&T.

"Of all the gaming articles I have ever written or ever will write this is probably the most important."

From White Dwarf Issue 30, 1982, by kind permission of Games Workshop.

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That Frisson of Disgust, That Tingle of Fear by Ken St. Andre

Tunnels & Trolls logo by J FreelsAn essay discussing the merits of low-level gaming.

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Familiars in Tunnels And Trolls by Justin T. Williams

Tunnels & Trolls logo by J FreelsThe "Familiar" is a spirit, elemental, imp or minor demon given mortal form through a compact with a wizard. The spirit agrees to serve the wizard for in exchange for a physical form and a portion of the wizard's power once the wizard dies.

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Module Submission Guidelines by Rick Loomis

Tunnels & Trolls logo by J FreelsDue to the latest technologies of print on demand, and eBooks, Flying Buffalo would like to publish more adventures, (both solitaire, and GM ones) for Tunnels & Trolls. That means we will be accepting outside submissions.

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Writing Solo Adventures by Ken St. Andre

Tunnels & Trolls logo by J FreelsWriting solo adventures for Tunnels & Trolls can be a tricky thing. It occurs to me that it might be useful to share some techniques for clear writing.

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Level and Attribute Advancement by Dan Hembree

Tunnels & Trolls logo by J FreelsThe topic of level and attribute advancement has generated a lot of discussion recently primarily due to the differences in these mechanics between the 5th, 7th, and 7.5 edition rules.

Dan Hembree presents his take on the subject along with his own House Rules.

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Dare to DARO by Dan Prentice

Tunnels & Trolls logo by J FreelsA guide to cunning stunts : Using Tunnels & Trolls' flexible Saving Roll mechanic to perform dramatic stunts confounding Game Masters and their evil monsters.

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Inspiration by Andy R Holmes

Tunnels & Trolls logo by J FreelsWhat makes you write a scenario for T&T? What inspires me to write adventures? Where do our ideas come from? What problems are encountered when trying to structure an adventure? Let's have a chat about it. Pull up a chair, grab yourself a tankard of complimentary ale from the bar, and put your feet up by the fire. Shall we begin?

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Boozer's Solo Design Guide by Andy R Holmes

Tunnels & Trolls logo by J FreelsSome people have asked me how I write my mini-solos and how I do them so quickly. Well, if it helps, here is the method I currently use when writing a new mini-solo. It is probably nothing unusual, but at least one person I spoke to recently said, when I told them how I did it, "I would never have thought of doing it that way!" so here it is…

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Boozer's Bargain Basement by Andy R Holmes

Tunnels & Trolls logo by J FreelsGreetings weary traveller, and welcome to the cellars of the Hobgoblin's Tavern, where I am delighted to lead you down into Boozer's Bargain Basement!

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Heroic Fantasy

Heroic Fantasy

Play by Mail Fantasy Role Playing

Flying Buffalo's original and best fantasy PBM.

Visit Flying Buffalo Inc.

Monsters! Monsters!

Monsters! Monsters!

Official facsimile edition.

Ken St. Andre's 'Monsters! Monsters!' has been republished.

Great news for monsters everywhere.

Bad news for delvers.

Visit Flying Buffalo Inc.

OgreOcre

OgreOcre

Fantasy card game

By Ken St. Andre

Played with a traditional card deck or Flying Buffalo's 5-king Origins poker deck.

OgreOcre from Peryton Publishing

Origins Poker Deck

Origins Poker Deck

With 5 Kings

Flying Buffalo's third Origins poker deck.

from Flying Buffalo

Found at last!

Weapons of Mass Destruction

Weapons of Mass Destruction.

The newest expansion for the award-winning Nuclear War Card Game.

Visit Flying Buffalo Inc.