Tunnels & Trolls

by Ken St. Andre

"Tunnels & Trolls" and "T&T"
are trademarks of Flying Buffalo Inc.

Dwarf World

Dwarf Worldby Ken St. Andre.

This is a gamemaster adventure intended for Tunnels & Trolls version 7.5 (although it will work with any version of the rules). It is for Level 1 to Level 10 characters, and there should be at least one dwarf in the party. (Although for a REAL challenge, you could try it without a dwarf companion!) Although there is wealth and knowledge to be won in this scenario, the real challenge will be to get your characters back out alive. Good luck with that.

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It Came from Beyond the Stars!

It Came from Beyond the Stars!by Scott Malthouse.

It Came from Beyond the Stars! is a GM adventure for common kindred delvers of levels 1 to 3 using 7.5 edition rules, although it is easy to modify for 5th edition.

It Came from Beyond the Stars! is set in the kingdom of Peakvale in Trollworld. The main action centers around the village of Willowmoss and the Greyshades, but the location can be modified to fit your own ongoing campaign.

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A Different Kind Of Encounter - Holymenby 'Mad' Roy Cram

Tunnels & Trolls logo by J FreelsOnce in a while the GM needs to get away from the Kill-The-Monster-Take-The-Loot kind of adventure encounter, and throw something different into the mix. One of my favorites is the encounter with those curious creatures found in strange places who do out of the ordinary things and don't require combat.

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Crypt of the Wolf Prince

Crypt of the Wolf PrinceThe ruins of a vast and ancient city that lay just a few miles outside the town of Cheapham have always been the subjects of stories and legends. But while most people in town have a story to tell, none have ever made the trek to the ruined city. A few desperate adventurers have made the journey, but none have ever returned. You have also heard the tales of great wealth to be taken from the crumbling remains of ancient temples and palaces. In particular the locals have spoken of a great warrior prince who was buried in a tomb at the edge of the city. The legend says that he was buried with a great hoard of gold. The townspeople have warned you about the price paid by those that travel to the ruins, but the reward for success is very tempting. Do you dare enter the Crypt of the Wolf Prince?

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Glow World

Glow Worldby Tom K. Loney.

Glow World: The Quest for Trollstar, Part 2.

An ancient signal from a world devastated by loose magic and radiation! Could this be all that remains of the legendary Trollworld? This is the second scenario in the Quest for Troll-Star campaign for the New Khazan campaign setting.

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Tavern by the Sea UK Edition

Tavern by the Sea UK Edition By Ken St. Andre & Andy R. Holmes

A hundred miles south of Knor lies the fishing village of Frargg, home to the infamous Seven Ayes Tavern. The Seven Ayes has become synonymous with all manner of seaside tavern life including brawling, sea shanties, gambling, ruffians and pirates. It is also a good place for adventures to begin, and to end. Step inside, where your next adventure awaits, but tread with care my friend, as danger lurks within and death could be just a moment away…

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Jeff Freels Transplant Fund

Jeff is a great friend to all of us at Tavernmaster Games and to the world of Tunnels & Trolls as a whole. He desperately needs a kidney transplant and all the proceeds from this project will be donated to his transplant fund.

Visit The JeffWerx Transplant Fund

Formication

Formication By Sid Orpin.

You are a newly commissioned officer in the Royal Guard of the fairy kingdom of Cerinor. Captured by your sworn enemy,the batkin hordes of the Marble Mountains, you have been sent into a nest of giant fire ants to retrieve ant larvae for the delectation of the batkin hierarchy. Can you survive in the claustrophobic confines of the ant colony long enough to be able to attempt to escape or will the creatures of entomological nightmare within put an end to your adventures for good?

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Universal Simple Easy-Life Enchanter's Spell Selector! by Jason C. Mills

Tunnels & Trolls logo by J Freels"For the wizard who can't wait!"

Covers every imaginable situation.

Suitable for both 5th and 7th edition Tunnels & Trolls.

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Poisons and Venoms in T&T by Gianmatteo Tonci

Tunnels & Trolls logo by J FreelsRevised and updated for both 5th and 7th edition.

A detailed discussion on many different types of poisons, their application and their effects.

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Elder Tunnels: Halloween 2011

Elder Tunnels: Halloween 2011 from Peryton Publishing.

This abominably capacious Halloween issue of Elder Tunnels is hideously bulging with unholy treasures for your Tunnels & Trolls game, including more spooky art than you can shake a scythe at.

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Search and Ye May Find

Search and Ye May Find What will you find?

Treasure awaits you in this first Trollhalla-friendly mini-solo from Eposic.

It is better to be lucky than good in this adventure, which could significantly beef up even the weakest character, or be the downfall of even the strongest.

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Under the Sundered Moon Redux Deluxe

Under the Sundered Moon Redux Deluxe This adventure is intended to serve as an opportunity to explore the Citizen character type. It is also written as an homage to The Time Machine by H. G. Wells, adding specific elements from the most recent movie adaptation.

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Elder Tunnels: Summer 2011

Elder Tunnels: Summer 2011 from Peryton Publishing.

So, here I am at the lake, enjoying idyllic mornings swimming, afternoons traipsing about the wilderness, evenings grilling up dinner for the family, and I'm thinking, wow, that's pretty much what's happening in this issue of Elder Tunnels.

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DewDrop Inn

DewDrop Inn You've wandered into the only tavern in the rogue-filled town of Frarrg. So far, so good, but it's a rough place. Will you be able to get out alive?

A Tunnels & Trolls solo adventure written for version 7.5 but useable with any version of the rules. For any humanoid fighter (no magic) other than fairies or giants, 3rd level or lower. Includes additional info that allows it to be used as a Gamemaster adventure.

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Tavern by the Sea

Tavern by the Sea Life on Trollworld isn't all dungeon delving and dragon fighting. There are plenty of more ordinary adventures in your life. Sometimes, the simple things, like stopping for a cool drink on a hot day, can be just as dangerous as the epic adventures you like to boast about.

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The Wizard's Test

The Wizard's Test So, you think of yourself as a warrior and a proven adventurer? But do you have what it takes to serve as an agent of the Death Goddess? Find out as The Wizard's Test challenges your wit and prowess in some very sticky situations indeed. This is a solitaire Tunnels & Trolls adventure for a human or humanoid warrior or rogue of level 3 or lower.

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A Sworded Adventure

A Sworded AdventureBy Ken St. Andre.

Just another day in the city of Khazan - - get your sword fixed, deal with a pickpocket, battle some uruks and face hordes of undead. This is a Tunnels & Trolls mini-adventure for a human warrior with 50 combat adds or less. Can you survive it?

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Elder Tunnels: Spring 2011

Elder Tunnels: Spring 2011 from Peryton Publishing.

On the bridge, the ship’s crew gets ready to use the teleport gate. The mage is chant­ing on the navigation platform, casting a spell as the ship approaches the gate. The ship begins to drift through as the mage finishes the spell. Poof! The crew find themselves in another solar system. And out the window they see a dragon flying toward them...

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Escape From Khosht

Escape From KhoshtBy Andrew Greene.

Everything had gone according to plan. The Eye of the Beast---a cut, polished diamond the size of a hill giant's fist rests in your hands. It is worth 200,000 gold pieces!

Obtaining the valuable gem comes at a cost, however, and soon you find yourself running for your life, hazarding the terrors of the night, braving sadistic guards, and slavering war hounds, wondering if there can ever be an ... Escape from Khosht.

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A Traveler's Tale

A Traveler's TaleBy Ken St. Andre.

Would you rather fight dire wolves in a blizzard or spend the evening drinking with a one-eyed dwarf in a cozy tavern? That's a no-brainer, right? You might want to reconsider, because you'll actually be safer with the wolves. This is a solitaire adventure intended for 1st to 3rd level characters with fewer than 100 adds, using the Tunnels & Trolls 7.5 rules.

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Deep Delving

Deep DelvingBy Ken St. Andre.

This is a short solitaire adventure for trolls. It takes place more than a mile beneath the surface of Trollworld, and it is part of the secret war between Trolls and Dwarves that is completely unknown to dwellers of the surface world. Your character must be a rock troll, and it should be a powerful one—or your adventure will be very short indeed.

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The Temple of Issoth

The Temple of IssothBy Daniel Hembree.

Your blood chills at the mention of Issoth's temple. You have heard only rumors of that dark and forbidding place. Horrible stories of demons and the undead. The priests of Issoth are said to be fanatics that sate the great beast Issoth's every fiendish appetite. This man asks you to risk a great deal and offers very little in return. Do you dare enter The Temple of Issoth?

This solitaire adventure is suitable for a single humanoid warrior with 20-30 combat adds. You may bring whatever weapons, armor, or equipment you wish. Three pregenerated characters are provided if you do not have one that fits the requirements.

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Cloudbusting

Cloudbustingby Tom K. Loney.

Cloudbusting: The Quest for Trollstar, Part 1.

A signal from the ancient homeworld of all the species of the 9,000 Worlds? It simply cannot be. But there, in front of your eyes, on the eye-corder is Kharrrghish script. Could this be the key to finding the mysterious and ancient Trollstar?

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Khara Khang's Random Rainbow Maze

Khara Khang's Random Rainbow MazeBy Ken St. Andre.

You have just walked down a long, twisting path lined with incredibly detailed statues of all the humanoid kindreds, but you didn't pay much attention to them.

You are now standing on a small patch of ground at the corner of a large square stone building, and the Maze Master is explaining your task. "All you have to do is enter the maze here, walk through it, kill any foes you meet, and exit at the other end. The maze is a magic free zone, but the walls do change colors, hence the name rainbow maze. Any treasure you find is yours to keep."

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Devotion to Duty

Devotion to DutyBy Sid Orpin.

Devotion to Duty is a mini solitaire adventure for use with the Tunnels & Trolls role-playing system created by Ken St.Andre.

It has been designed for use with version 7.5 of the rules but could easily be adapted for use with earlier editions.

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A Fragmentary History of Trollworld
by Ken St. Andre

A Fragmentary History of Trollworld The world around Khazan comes to life in this work. From before the ancient days of the Wizard Wars, through the epic of the wizards Khazan and Khara Khang, and through the rise and rule of Lerotra'hh, the beloved and dreaded Death Goddess, this tale has it all. This is the history of Ken St. Andre's Trollworld, including his take on a few of the kindreds that populated his Tunnels and Trolls campaigns for over thirty years.

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Elder Tunnels: Halloween 2010

Elder Tunnels: Halloween 2010 from Peryton Publishing.

This edition of Elder Tunnels has a spooky Halloween theme and features 3 GM adventures and a Solo Adventure.

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New source for FBI's PDFs! -23rd Spetember, 2010

Flying Buffalo on e23 There is a new source for Flying Buffalo PDFs on SJgames e23 site.

Most of these have been out of print for a long, long time. Some you could already get from DrivethruRPG.

But here are the highlights:

Monsters! Monsters!

Monsters! Monsters! on e23

Uncle Ugly's Underground Level 1 by Dan "Ugly John" Carver

Uncle Ugly's Underground Level 1 on e23

OverKill by Michael A. Stackpole

OverKill on e23

Red Circle by Michael A. Stackpole

Red Circle on e23

Dargon's Dungeon by Bill Hart

Dargon's Dungeon on e23

All of Flying Buffalo's products on e23:

Flying Buffalo on e23

Monsters! Monsters!

Monsters! Monsters! Monsters! Monsters! was written by Ken St Andre, edited by Steve Jackson, and with art by Liz Danforth.

"Monsters! Monsters!" is, of course, the frightened shriek of human victims when the monsters appear. This game is similar to Tunnels & Trolls but you needn't have those rules in order to play this game, since everything you need is explained here.

Flying Buffalo Inc. produced a facsimile edition for GenCon 2010 and this is now available from their website.

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TrollsZine! : Issue 3

TrollsZine!

TrollsZine! : Issue 3The third issue of the TrollsZine! created by members of the Trollbridge and with contributions from members of Trollhalla and The Trollgod.

Available as a free download.

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New Khazan
by Tom K. Loney

New KhazanMore than elves and trolls in outer space, more than star warriors casting spells, New Khazan has its own unique flavor of space fantasy.

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Module Submission Guidelines by Rick Loomis

Tunnels & Trolls logo by J FreelsDue to the latest technologies of print on demand, and eBooks, Flying Buffalo would like to publish more adventures, (both solitaire, and GM ones) for Tunnels & Trolls. That means we will be accepting outside submissions.

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Writing Solo Adventures
by Ken St. Andre

Tunnels & Trolls logo by J FreelsWriting solo adventures for Tunnels & Trolls can be a tricky thing. It occurs to me that it might be useful to share some techniques for clear writing.

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Dungeon of the Bear

Dungeon of the BearThe oldest dungeon designed for Tunnels & Trolls anywhere. The Complete Dungeon of the Bear is available for use by any T&T Game Master.

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Castle Death

Castle DeathBy AR Holmes.

Perched high in the Mountains of Gil’Hagh-Eth, the Castle of Duke De’Ath broods in perpetual darkness.

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Level and Attribute Advancement by Dan Hembree

Tunnels & Trolls logo by J FreelsThe topic of level and attribute advancement has generated a lot of discussion recently primarily due to the differences in these mechanics between the 5th, 7th, and 7.5 edition rules.

Dan Hembree presents his take on the subject along with his own House Rules.

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One of Those Nights

One of Those Nights by Daniel Hembree

You made your way to the Stalwart's Tavern not long after noon. Now the tavern is closing and the bouncers are moving everyone out into the street.

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Final Exam

Final ExamBy W Scott Grant.

You've completed your education in the use of magic... are you ready for your Final Exam?

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Grimtooth's Traps Too

Grimtooth's Traps Too101 more engines of evil and bemusement for the befuddled!

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Dare to DARO by Dan Prentice

Tunnels & Trolls logo by J FreelsA guide to cunning stunts : Using Tunnels & Trolls' flexible Saving Roll mechanic to perform dramatic stunts confounding Game Masters and their evil monsters.

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Heroic Fantasy

Heroic Fantasy

Play by Mail Fantasy Role Playing

Flying Buffalo's original and best fantasy PBM.

Visit Flying Buffalo Inc.

Monsters! Monsters!

Monsters! Monsters!

Official facsimile edition.

Ken St. Andre's 'Monsters! Monsters!' has been republished.

Great news for monsters everywhere.

Bad news for delvers.

Visit Flying Buffalo Inc.

OgreOcre

OgreOcre

Fantasy card game

By Ken St. Andre

Played with a traditional card deck or Flying Buffalo's 5-king Origins poker deck.

OgreOcre from Peryton Publishing

Origins Poker Deck

Origins Poker Deck

With 5 Kings

Flying Buffalo's third Origins poker deck.

from Flying Buffalo

T&T Rulebook v5.5

Tunnels & Trolls V5.5

In stock and shipping now.

The classic edition includes Buffalo Castle, Ken St. Andre's Chronology of Trollworld and many new optional rules from Ken.

Visit Flying Buffalo Inc.

Found at last!

Weapons of Mass Destruction

Weapons of Mass Destruction.

The newest expansion for the award-winning Nuclear War Card Game.

Visit Flying Buffalo Inc.

T&T Rulebook v7.5

Tunnels & Trolls V7.5

Updated and expanded.

7.5th Edition Box Set.

This box contains everything you need to get your Dungeon Delving career started in the Trollworld.

Visit Fiery Dragon